Author Topic: Can greyscaled sprite be impliment now?  (Read 1632 times)

galuodo

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Can greyscaled sprite be impliment now?
« on: May 03, 2013, 12:58:04 AM »
Greyscale sprites of items and skills are usually used in gui to indicate inactive, and create another image of greyscale will cost too much spaces. I tried to use a shader, but it will change the whole material in the atlas. So can I change a single sprite into grey or change the sprites under a panel into grey?

ArenMook

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Re: Can greyscaled sprite be impliment now?
« Reply #1 on: May 03, 2013, 09:45:27 AM »
Put a 2nd sprite on top of the first one. My guess you will also want to change it to a filled sprite so you can have a cooldown timer effect.