Hey there - the one I tried was the shader named "Ippo/Font/Plain".
Hi, thanks for the clarification!
Unfortunately I followed your exact steps a few times over and I couldn't get it to work as intended
I downloaded the tool and the shader, followed your BMFont export options, converted the xml .fnt file, deleted the converted xml .fnt, put the converted texture and txt .fnt file into the font maker, and applied the shader but my resulting label resulted nothing the font. Any ideas on what I may have done wrong?
Thanks again!