Author Topic: UIFont works different with different Graphics Card  (Read 2773 times)

xiewenqi.cs@gmail.com

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UIFont works different with different Graphics Card
« on: May 05, 2013, 08:42:33 PM »
Hi, I met a problem when testing my game on different computers, most of which are fine, except one with ATI Mobility Radeon HD 3650.

I found that UIFont shows very very blurry with HD3650, see illustration with attachments, in which "GMA X4500.jpg" shows a good working while "HD3650.jpg" shows a bad working.


Please help me with this, thank you!

ArenMook

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Re: UIFont works different with different Graphics Card
« Reply #1 on: May 05, 2013, 08:56:39 PM »
Check the maximum texture size supported by your device. Chances are you've exceeded it with your font. Either that, or there is another reason why your font's texture's quality got reduced (such as quality settings).

xiewenqi.cs@gmail.com

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Re: UIFont works different with different Graphics Card
« Reply #2 on: May 06, 2013, 01:07:44 AM »
Problem has been solved by disable mip-mapping of the font atlas. Thanks!