Author Topic: PlaySound bug  (Read 2277 times)

erick_zeppelin

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PlaySound bug
« on: May 16, 2013, 08:56:17 AM »
I do not know if the bug is in the NGUITools.PlaySound or PlayOneShot, but if I have an AudioSource as BGM, in the camera and click a button with ButtonSound repeatedly, the BGM stops playing suddenly. I think this is a problem of memory management of Unity, since it is not possible to have a control over the PlayOneShot.

If the Unity's bug, this is a suggestion to fix in another way  ;)