We former used Unity3D var 4.0.1, and game runs well, however after update to 4.1.3 or 4.1.5, we have a trouble.
Our project contains ngui and ex2d plugin, and ngui has it's own layer.
I have attached collides in order to screen the mouse event -- if i click a gui window, the player won't move. But now, when I click the window, not only the button change the sprite, but also the player moved. So I want to know how to solve this problem
