The Multi-Purpose Game Starter Kit as supplied functions exceptionally well. The documentation explains the setup of the supplied files. However, what is the procedure when setting up a terrain from scratch? For example, once the layers, Collision Matrix and Player Settings are set, do I place an instance of the Procedural Terrain Creator in the Hierarchy even if only a Tropics environment is desired? Or, should I create an empty game object and attach the Create Terrain, Paint Terrain and Place Trees scripts to that? I basically want to start a scene with a Tropics environment with a helicopter with as few assets as possible.