How do I set the fill amount for a progress bar. When I call this on my bar I get the following error:
Assets/Scripts/UI/NGUI_Menus.cs(61,31): error CS1955: The member `UISprite.fillAmount' cannot be used as method or delegate
I am having a VERY hard time understanding how to script NGUI and I'll be honest, without being able to apply data dynamically to the UI its pretty much pointless. You did a great job listing out each method and property but you don't show examples of how to use it. Everything I try to do takes an hour of searching the internet and trial and error. Keep in mind I am a javascript/unityscript guy so this C stuff just doesn't make a lot of sense : ) Please list use case examples like they do on the Unity docs. thx!