Hello there !
So here's my problem. I have UITables with many widget on each item. While the performances are still decent on my PC (above 150 fps), I would like to make sure it works fine even on low-end machines. I noticed that disabling unseen objects in editor make game considerably faster (250 fps) so I'm looking for a performant way to check whether or not an UIWidget is visible on screen, and if so disable it.
Does someone know how to do that ?
Thanks in advance for your answers !