Yes, I'm animating the parent(s).
top panel object <animation object here>
group0 <empty game object that has it's transform position animated, no UIStretch or UIAnchor>
child0
child1
child2
group1 <same as above>
...
groupx
The animation only translates the group0...groupX objects based on the screen width for iphone5.. so when you play it on an iPad, they don't animate all the way off screen. I need to know what's the best way to get this to work. I could write a little script for each group_ object, expose a value that can be animated from 0 -> 1 and then position them according to screen width? or is there an easier way?
thanks