Author Topic: I am getting a stack overflow exception  (Read 3280 times)

prsahu

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I am getting a stack overflow exception
« on: August 01, 2013, 08:43:12 AM »
The stack trace,
StackOverflowException
UnityEngine.Object.CompareBaseObjects (UnityEngine.Object lhs, UnityEngine.Object rhs) (at C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Editor/UnityEngineObject.cs:47)
UnityEngine.Object.op_Inequality (UnityEngine.Object x, UnityEngine.Object y) (at C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Editor/UnityEngineObject.cs:144)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:317)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isValid () (at Assets/NGUI/Scripts/UI/UISprite.cs:155)
UISprite.UpdateUVs (Boolean force) (at Assets/NGUI/Scripts/UI/UISprite.cs:383)
UISprite.GetAtlasSprite () (at Assets/NGUI/Scripts/UI/UISprite.cs:344)
UISprite.get_isV

ArenMook

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Re: I am getting a stack overflow exception
« Reply #1 on: August 01, 2013, 05:45:20 PM »
What'd you do?