Hi,
First of all, thanks for this great tool. I have been using it for almost 1 year now.
Recently I have switched to Pro version of Unity and run the Profiler. I have noticed some huge (17ms) spikes caused by UIPanel.LateUpdate (GC.Collect).
My GUI has nothing fancy. There are some HUD elements and some UILabel, the text of which is updated every frame. (Current speed of the car, etc.)



I'm using Unity 4.2 Pro and NGUI 2.6.4
So, what can I do to reduce this spikes? Or is it already a know issue?
Thanks
-Soner