Author Topic: Multi-Purpose Game Starter Kit issue with tree placement  (Read 2708 times)

tr4np

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Multi-Purpose Game Starter Kit issue with tree placement
« on: August 11, 2013, 05:18:53 PM »
If I change the "tree size" property (e.g. 5), then all of the trees get placed in a grid pattern.  Not natural at all!

Ideally, the trees would be placed in randomly-sized clumps around the map based on the "tree size" value (maybe then it would be called "tree density").  If that's too complicated, I would suggest using the same number of trees that would be placed under the existing script, except placing them all randomly around the map.

thanks,
Phong

ArenMook

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Re: Multi-Purpose Game Starter Kit issue with tree placement
« Reply #1 on: August 12, 2013, 03:20:10 PM »
There is another value that controls the randomization of the tree placement, which is also a radius. You need to increase that one as well.