Would like to know is there any way to create particles using NGUI or do I have to implement it manually by myself?
If I were to create it manually, can anyone suggest me on the method for the spawning/emitting and destroying part? I heard using instantiate and destroy have significant effect on the memory and performance. If there is a more efficient method would like someone to teach me since currently instantiate and destroy is still the only method I know for creating/removing object during runtime