Author Topic: v2.7 bug? AddWidgetCollider  (Read 5746 times)

sonicviz

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v2.7 bug? AddWidgetCollider
« on: September 26, 2013, 03:22:17 AM »
Hi,
I'm upgrading an existing project from V2.5.2 to V2.7 prior to V3.

Existing code on a sprite
            NGUITools.AddWidgetCollider (sprite.gameObject);
            button = (UIButton)sprite.gameObject.AddComponent ("UIButton");   

the added boxcollider was sized correctly at (1,1,0) but after V2.7 update they are all (0,0,0) and therefore don't work.

Is there something else I can do to get these back to normal?
It's quite a complex UI.

ty!

ArenMook

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Re: v2.7 bug? AddWidgetCollider
« Reply #1 on: September 26, 2013, 02:02:46 PM »
Is your game object disabled?