Hi,
I have a UITexture in my scene that will not display on the screen until I click on the game object's transform and move it slightly. Does anybody know why this might be, and how I can fix it? I've tried refreshing it, disabling it and then re-enabling it, etc but nothing else seems to work. The problem occurs outside the Unity Editor as well.
Some points of possible note: I am changing the alpha of the texture through script, but even when fully opaque the image won't display until I move it slightly. The texture is using the unlit/transparent coloured shader. Once I've moved it, the image can be seen (and the alpha adjusted through script) without any problems, even when I move it back into its original position.
Any help would be greatly appreciated!