Here's what I tried...
1. New scene.
2. Dragged in two Colored Button controls.
3. Right-click, create Scroll View.
4. Add a child game object to the scroll view (ALT+SHIFT+N), attached UITable to it.
5. Reparented colored buttons to the table object.
6. Changed table to use 1 column, execute to position the buttons properly.
7. Attached TweenScale to the Scroll View object, set it to scale from 0.1 to 1.0.
When I hit Play, everything worked as expected. The scroll view tweened from 0.1 to 1.0 on start and buttons scaled properly on hover during and after tween. What are you doing differently?