Hi
I am trying to build a menu mainly from game elements, mostly ragesplines, rather than NGUI sprites. But there does not seem to be a way to place labels reliably behind non-NGUI-elements. Depth ordering, z-ordering, it all seems to work for a moment and then breaks the moment I insert the next label. The most I have managed to do (reliably) is to place either all text on top of everything else or behind everything else. Even placing every label in its own panel and assigning different fonts does not seem to help.
What I am looking for is something like this:
label on top of
graphic on top of
label on top of
graphic on top of
label
I have been trying this for a day now and searching in the forums, since I thought it was to simple a thing to ask, but it just wont work. Is there any way to properly do this with NGUI? I only need it for the main menu animations, so even if it means there will be a draw call for every label I can live with that.