Hello there.
One of my buttons ( fullscreen button ) has 2 states, my script currently exchanges between those states by changing the spriteName property of the UISprite, this works well except for the fact that i need to type in the sprite name in the inspector, which is kinda error prone as one can easily mistype something or mistake the case of the word..
Is there any way to add the sprite selector which NGUI uses to a script i make, without having to create a custom inspector for it?