Author Topic: NGUIEditorTools for other assets  (Read 6967 times)

Codewalker

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NGUIEditorTools for other assets
« on: January 18, 2014, 08:29:46 AM »
Hello Michael,

I really like your new Inspector design for NGUI 3.x . It create a much clearer design than the default inspector.
Would you allow to use your NGUIEditorTools (or to be more precise: NGUIEditorTools.DrawHeader(..)) to be used in other asset packages?

ArenMook

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Re: NGUIEditorTools for other assets
« Reply #1 on: January 18, 2014, 10:15:47 PM »
Sure, go for it. :) I'd just ask you to keep the name.

Codewalker

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Re: NGUIEditorTools for other assets
« Reply #2 on: January 19, 2014, 04:36:31 AM »
 :) thats awesome, thank you.

I will strip the NGUIEditorTools to the necessary methods (DrawHeader, BeginContents and EndContents) - especially to remove dependencies to UIAtlas, etc. - but of course I will keep the name.