Author Topic: Scene view editing of colliders not possible  (Read 4342 times)

JWater

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Scene view editing of colliders not possible
« on: January 30, 2014, 04:21:29 PM »
It seems that I can't use the shift key to edit a collider box when in the scene view editing a UISprite, latest NGUI on latest Unity3D Pro OSX.

ArenMook

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Re: Scene view editing of colliders not possible
« Reply #1 on: January 31, 2014, 12:23:14 PM »
You would have to disable handles from the NGUI menu to do this.

Keep in mind NGUI was designed in a way that you wouldn't have to do this. By default, colliders auto-adjust themselves to match the widget's bounds.

If you need an easily resizable collider that doesn't have anything visible associated it, create an invisible widget (ALT+SHIFT+W) and give it a box collider (ALT+SHIFT+C).