sadly can't since i'm not sure yet what exactly makes this happen.
I just see:
-It happens for several but not all of the scrollviews i use in the app i work on right now, so i guess its maybe related to what one has as content or how the scrollview or scroll content is positioned or sized or the dimensions of the clipping area.
-for those scrollviews where it happens it happens in the editor in editing time, too (so the items are then invisible inside the scrollview) but somehow they become visible again when i make the clipping area much larger than it would have to be.
-while running the game the scrollview content becomes invisible when stopping scrolling and visible again during scrolling.
I know the issue was introduced with one of the last ngui dot upgrades since before the exact same scrollviews worked fine and i haven't made any changes to them besides upgrading ngui.
So yeah, kinda weird =) Not sure if its due to maybe now different shaders being used (if the case) or something changed about the scrollview clipping handling or something completely different, couldn't track it down further yet.
I pmed you a link to a video showing the issue in action, hope it helps.