I'm having trouble with Depth in NGUI.
For the most part, it works fine. But occasionally text will refuse to "obey" the depth number, and render on top of/underneath things it shouldn't. I have found that moving the z position back and forth always works to force a depth, however this seems the wrong way to go about it, when you have such a nice depth system built in.
The other problem with moving on the z is, if I move a text item on the z, ALL text items in my scene move forward/back in visual depth. However, the z position shown for the selected transform, is not reflected in the other text items- they just mimic it's visual depth.
I haven't been able to find a similar problem+solution, am I just doing something wrong? Are there some typical user-errors I should check?
Thanks for the help!