Hey guys,
I'm having an issue in a scene with a regular main camera, and the NGUI camera created with the UIRoot.
When I try to place elements, they use the NGUI camera for placement, and it doesn't line up with my game camera. I can get the GUi elements where I want them by trian and error, but it is pretty frustrating so far not to be able to just place them based on the Main camera size/view.
If I click "snap" while in the game tab (viewing the main camera) the elements in the editor then look correct, but as soon as I try to move one element they all change position.
I know this is something simple and silly, but I just can't figure it out. How am I supposed to be doing this? Do I even need the NGUI camera? (I'm assuming I do)
Help!