Sorry - I have to go back to the original topic as I've just added another scene and I'm having issues again.
So...
I have three scenes: MainMenu, Loader, Game. MainMenu loads Loader which then loads Game.
Each has its own UI Root with Camera. Only the Game scene also has a second camera (Main Camera) for the game view - and this camera has a reduced viewport rectangle.
The clear flags are set as:
MainMenu: UI Root\Camera (clears Solid Color)
Loader: UI Root\Camera (clears Solid Color)
Game: UI Root\Camera (clears Depth Only), Main Camera (clears Solid Color)
When I run in the Editor - all good.
When I build and run a MacOS build, I get the following:
MainMenu looks fine.
Loader looks fine (can't see any "left-overs" from MainMenu).
Game GUI looks fine, but I can still see "left-over" GUI from the Loader in the area outside of the Main Camera viewport.
Any thoughts on how to properly set this up? And why it's only a problem in a build and not the Editor?
MAINMENU:

LOADER:

GAME:
