Author Topic: Atlas issues with newest update  (Read 2447 times)

Donkey111

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Atlas issues with newest update
« on: April 03, 2014, 10:48:24 PM »
Hi!

I'm trying to make an atlas and it continously gets corrupted (with portions of the textures in different sprites) or just show up as green boxes, depending on my import settings for the textures.

Am I missing a new procedure needed for creating atlases? We recently did an update

ArenMook

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Re: Atlas issues with newest update
« Reply #1 on: April 04, 2014, 01:20:52 PM »
Select the atlas texture and override it for your target platform, changing it to 4096x4096, Truecolor (ARGB32).