Windows Store Apps is not available System.IO.File class.
You can UnityEngine.Windows.File.ReadAllBytes.
ByteReader.cs
static public ByteReader Open (string path)
{
FileStream fs = File.OpenRead(path);
if (fs != null)
{
fs.Seek(0, SeekOrigin.End);
byte[] buffer = new byte[fs.Position];
fs.Seek(0, SeekOrigin.Begin);
fs.Read(buffer, 0, buffer.Length);
fs.Close();
return new ByteReader(buffer);
}
return null;
}