Author Topic: New Networking Engine for Unity - Bolt  (Read 7117 times)

charmandermon

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New Networking Engine for Unity - Bolt
« on: June 12, 2014, 05:23:30 PM »
Hey there just wanted to share some links to a recently released networking engine called Bolt.

http://www.boltengine.com

http://forum.unity3d.com/threads/released-bolt-the-new-generation-of-networking-solution-for-unity.248912/


It has some wicked awesome features and I highly suggest you check it out in depth @ArenMook

It is missing a few core server parts that TNET has but its a great start.  You should consider partnering up (or hire him) and make the best networking engine on the planet.

Dabeh

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Re: New Networking Engine for Unity - Bolt
« Reply #1 on: June 19, 2014, 04:36:33 AM »
I own both TNET and Bolt; I have to say that the features in Bolt like state synchronization for mecanim and hitboxes that have rewinding are amazing; they even plans to have a master server just like TNET within the next month.

I +1 the comment to have Bolt & TNET collaborate.