NGUI: Next-Gen UI kit  3.7.2
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LagRotation Class Reference

Attach to a game object to make its rotation always lag behind its parent as the parent rotates. More...

Inheritance diagram for LagRotation:

Public Member Functions

void OnRepositionEnd ()
 

Public Attributes

float speed = 10f
 
bool ignoreTimeScale = false
 

Detailed Description

Attach to a game object to make its rotation always lag behind its parent as the parent rotates.

Member Function Documentation

void LagRotation.OnRepositionEnd ( )

Member Data Documentation

bool LagRotation.ignoreTimeScale = false
float LagRotation.speed = 10f

The documentation for this class was generated from the following file: