TNet 3  3.0.8
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TNSyncRigidbody.cs File Reference

Classes

class  TNet.TNSyncRigidbody
 This script makes it easy to sync rigidbodies across the network. Use this script on all the objects in your scene that have a rigidbody and can move as a result of physics-based interaction with other objects. Note that any user-based interaction (such as applying a force of any kind) should still be sync'd via an explicit separate RFC call for optimal results. More...
 

Namespaces

package  TNet