Server Lobby Client is an abstract class designed to communicate with the Lobby Server. You should instantiate protocol-specific versions: TNTcpLobbyClient or TNUdpLobbyClient, and you should only have one of them active at a time, not both.
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| virtual void | OnDisable () |
| | Clear the list of known servers when the component is disabled. More...
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Server Lobby Client is an abstract class designed to communicate with the Lobby Server. You should instantiate protocol-specific versions: TNTcpLobbyClient or TNUdpLobbyClient, and you should only have one of them active at a time, not both.
| virtual void TNet.TNLobbyClient.OnDisable |
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| delegate void TNet.TNLobbyClient.OnListChange |
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| string TNet.TNLobbyClient.errorString = "" |
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Error string set if something goes wrong.
| bool TNet.TNLobbyClient.isActive = false |
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Whether some lobby client is currently active.
Callback that will be triggered every time the server list changes.
| string TNet.TNLobbyClient.remoteAddress |
Public address for the lobby client server's location.
| int TNet.TNLobbyClient.remotePort = 5129 |
The documentation for this class was generated from the following file: