|
Windward
Action-adventure RPG available on Steam Early Access
|
This is the complete list of members for TNet.GameServer, including all inherited members.
| DeleteFile(string fileName) | TNet.FileServer | |
| TNet::FileServer.Error(string error) | TNet.FileServer | protected |
| gameID | TNet.GameServer | |
| isActive | TNet.GameServer | |
| isListening | TNet.GameServer | |
| isMultiThreaded | TNet.GameServer | |
| LoadFile(string fileName) | TNet.FileServer | |
| LoadFrom(string fileName) | TNet.GameServer | |
| lobbyLink | TNet.GameServer | |
| MakePrivate() | TNet.GameServer | |
| name | TNet.GameServer | |
| onCustomPacket | TNet.GameServer | |
| OnCustomPacket(TcpPlayer player, Buffer buffer, BinaryReader reader, Packet request, bool reliable) | TNet.GameServer | |
| OnPlayerAction(Player p) | TNet.GameServer | |
| onPlayerConnect | TNet.GameServer | |
| onPlayerDisconnect | TNet.GameServer | |
| onShutdown | TNet.GameServer | |
| OnShutdown() | TNet.GameServer | |
| playerCount | TNet.GameServer | |
| SaveFile(string fileName, byte[] data) | TNet.FileServer | |
| SaveTo(string fileName) | TNet.GameServer | |
| Start(int tcpPort) | TNet.GameServer | |
| Start(int tcpPort, int udpPort) | TNet.GameServer | |
| Stop() | TNet.GameServer | |
| tcpPort | TNet.GameServer | |
| udpPort | TNet.GameServer | |
| Update() | TNet.GameServer |
1.8.8