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NGUI 3 Support / Use same sprite or atlas for NGUI and UI
« on: May 11, 2016, 10:07:04 AM »
I would like to use the same sprite or atlas in my scene and in my NGUI Interface.
I created an Atlas to use a NGUI sprite on my NGUI Interface.
I created an Sprite Renderer on a Prefab to instantiate it on my Unity scene.
So I have two differents pictures.
Is it possible to use the NGUI Atlas on my Unity Sprite Renderer ? Or is it possible to use my Unity Sprite on NGUI interface ?
And how can I do it ?
I created an Atlas to use a NGUI sprite on my NGUI Interface.
I created an Sprite Renderer on a Prefab to instantiate it on my Unity scene.
So I have two differents pictures.
Is it possible to use the NGUI Atlas on my Unity Sprite Renderer ? Or is it possible to use my Unity Sprite on NGUI interface ?
And how can I do it ?
