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NGUI 3 Support / How to detect if a sprite in an atlas is used.
« on: December 01, 2016, 09:05:04 AM »
Hey! Is there a way to track if a sprite inside a atlas is used anywhere?
I am in a situation where I know that our biggest atlas contain many sprites that I don't think is used in the game. But our Project is very big so I can't be 100% sure.
Our in house dependency tool does not help me in this case. So I might need to create one myself if necessary.
Cheers!
I am in a situation where I know that our biggest atlas contain many sprites that I don't think is used in the game. But our Project is very big so I can't be 100% sure.
Our in house dependency tool does not help me in this case. So I might need to create one myself if necessary.
Cheers!
