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NGUI 3 Support / Re: SpriteSelector.cs window Screen.width is incorrect for the window.
« on: September 01, 2016, 05:43:26 AM »
If they were actively changing code for Retina, then they should be testing those changes on Retina to see if everything still works.
Sloppy engineering practices on Unity's part.
Yeah, they really need to get Screen.width functioning properly again for OSX. How annoying.
Sloppy engineering practices on Unity's part.
Yeah, they really need to get Screen.width functioning properly again for OSX. How annoying.
