1
NGUI 3 Support / Re: UI Sprite issues on android devices
« on: April 08, 2013, 06:31:18 AM »
Hi,
Can you explain why this option is not supported in some android devices, please? (just to learn)
I'm porting one of our ios projects to android and was having this problem. Unchecking depth pass does solve the issues, but there are too many panels in the project to check manually (is a "manager" like game, too many interfaces...). Is there a more global workarround or method to solve this all across the app at once?
Thanks and have a nice day
Can you explain why this option is not supported in some android devices, please? (just to learn)
I'm porting one of our ios projects to android and was having this problem. Unchecking depth pass does solve the issues, but there are too many panels in the project to check manually (is a "manager" like game, too many interfaces...). Is there a more global workarround or method to solve this all across the app at once?
Thanks and have a nice day
