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Messages - damelin

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1
NGUI 3 Support / Re: Pivot position in UITable
« on: August 18, 2015, 09:14:55 PM »
Thanks, it's an useful class.

I found a small glitch about it (especially when adding/removing/adding children)

When NGUIMath.CalculateRelativeWidgetBounds is used, it should always pass "!hideInactive" as the second parameters

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NGUI 3 Support / Re: NGUI, 4.3 and new Sortyng Layers
« on: July 16, 2015, 10:03:00 PM »
+1 for supporting Sorting Layers in NGUI objects (panel/widgets)

3
NGUI 3 Support / Re: Font Word Wrapping Chopping up Words
« on: September 01, 2014, 10:44:08 PM »
Just for the record, I just had a wrapping chopping up words issue too. But it was caused by having a Localization.txt file that contains non-breaking space (160) instead of normal space (32). My txt (csv) file is downloaded from a GoogleDoc spreadsheet.

4
Yeah, it would be great if you could remove it! :)

Thanks.

5
I saw this post after a fight with 'touchClickThreshold'. Would it be possible to reconsider the ScreenHeight * .1f? This make a big threshold, bigger then the default 40 one, which is already high for most devices.

I saw the suggestion of cancelling click on OnDrag (with clickNotification = none) but, I would rather use the touchClickThreshold, since it could perfectly do the work!

Thanks

6
NGUI 3 Support / Re: android resume freezing problem
« on: January 12, 2013, 10:06:17 AM »
There's an Unity issue since version 3.5.7:

Quote
It seems that Unity's Touch.fingerId returns an incremented number after each sleep/resume cycle.

But I haven't look at NGUI code... so not sure that it's related..

source: http://forum.fatalfrog.com/index.php?topic=252.0

7
NGUI 3 Support / Re: UIRoot Maximum Height default to 1536 or more
« on: November 22, 2012, 08:10:09 PM »
Just want to add that it's possible to use iOS simulator with unity. In the player settings, set the SDK Version to "iOS Simulator".

8
Look at your UILabel's pivot. If it's 'center' or 'bottom', your text position will 'change' and might goes up, if your new text is longer than the previous one... Maybe?

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