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NGUI 3 Support / Re: Runtime custom GUI scaling
« on: December 04, 2014, 04:26:25 AM »
Great, thanks a lot.
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- Sliced sprite with no border information is drawn as regular sprite _but_ there are obviously some features where it doesn't act like one (obviously the sizing issue) - which can be a bit misleading. I'm certainly not going to make the same mistake again (or at least I hope so
but for the sake of other users I believe it should either behave like regular sprite at all aspects or there should be a warning. Just my two cents, though..