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Messages - Jeffom

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NGUI 3 Support / Re: Updating two or more sprites with one button?
« on: May 17, 2016, 02:58:50 PM »
Hello,
I've tried adding two buttons each pointing to one sprite in one object with one collider,
and only the first component is being updated.

I forgot to tell, but I'm using the version 3.7.7 of NGUI (and I'm not able to update it because we're still working with an old release version and we dont want anything to break because of an update)


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NGUI 3 Support / Updating two or more sprites with one button?
« on: May 12, 2016, 08:54:33 PM »
I have two sprites that are mirrored parts of a texture,
and I need to update their color using only one button, can I achieve this only using UIButton?

Thanks for any help

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NGUI 3 Support / Re: Scroll list and drag objects problem
« on: April 08, 2013, 08:13:06 AM »
Finally figured it out, it was something dumb
i was saving the position at the start function but when i moved the scroll list the original position would change,
So i started saving the position on the OnPress function

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NGUI 3 Support / Re: Scroll list and drag objects problem
« on: April 08, 2013, 06:54:31 AM »
I've tried that already but it's still off

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NGUI 3 Support / Scroll list and drag objects problem [Solved]
« on: April 05, 2013, 05:34:31 PM »
Hello i'm having an issue with a Drag'nDrop script (the one from the example) inside a scroll view

I have a script that works well in the editor but when i test it on a device (android 800x480 res), it gets buggy.

During the drag i'm reparenting the object so it won't be clippeid when i drag the object outside the scroll view, but when i try to return the object to its original position
the local position coordinates seems to get messed up, i'm keeping the initial vector3 position in the Start function and then i set it again in the drop function to make it go back into it's original position inside the scroll view. But when i set the localposition it's always off.
Can anyone help me on this?

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