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Messages - iverelo

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Turns out it was something the scroll bar was doing.  I commented out line 102 of UIScrollBar and now it does not resize.

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I have a box collider attached to a UI sprite and I un-check the Box Collider auto-adjust to match option in the widget but it turns the option back on as soon as I hit play.

Is there a way to keep this off?

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NGUI 3 Support / Re: Run reposition method in editor for Table?
« on: January 22, 2014, 01:12:48 PM »
Wow awesome!  Exactly what I need thanks!

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NGUI 3 Support / Run reposition method in editor for Table?
« on: January 22, 2014, 12:58:29 PM »
I created a table and added children but they are all on top of each other in the editor.  When I run the scene everything appears fine as the elements of the table are positioned correctly.  I am curious if there is a way to have the Table's reposition method run in the editor so the elements are spaced out like they will be when the scene is run.

Thanks for the help!

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