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NGUI 3 Support / Re: UIDraggablePanel breaking after a few seconds.
« on: February 10, 2014, 12:09:32 PM »
For anyone interested in this issue. It turns out it wasn't a bug within NGUI but Unity. We have a metrics manager that would gather metrics on material and texture data currently active within the scene every minute. After we removed this, we stopped seeing the problem with the draggable panel boxes. Before that I did try to use a newer version of NGUI and that didn't solve the problem. This tells us that there is something off about investigating materials and textures during run time.
