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Messages - pfc

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NGUI 3 Support / Re: Depth pass explanation, shader question
« on: March 17, 2014, 05:28:29 AM »
I tried, but did not succeed, although I am an experienced shader developer – that's why I'm asking. Any pointer to NGUI-specific docs about that? Even copying and renaming one of the built-in NGUI shaders made all NGUI elements disappear.

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NGUI 3 Support / Re: Depth pass explanation, shader question
« on: March 15, 2014, 11:11:36 AM »
Were is the "depth pass" option gone in current releases? I would need this for a 3D UI which should be able to get in and out of focus just like other geometry.

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