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NGUI 3 Support / Question: Using many views with NGUI
« on: November 01, 2014, 03:18:00 PM »
Using NGUI is great and I have been using it for a few years. I have noticed when using NGUI if I want to have multiple panels that I can switch between all of the objects are present but hidden at the start. With many views I am worried that this is bogging down the project.
Is there a proper way as to handle a game with many detailed screens, like 10 - 20 of them or is NGUI not intended for this?
Is there a proper way as to handle a game with many detailed screens, like 10 - 20 of them or is NGUI not intended for this?
