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Messages - rapickt

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NGUI 3 Support / Re: Problem on acceleration
« on: August 19, 2014, 02:21:55 AM »
Since the accelerator is a UIButton of NGUI, this is NGUI related. The accelerator works well in the unity editor, but as soon as i build an APK the pedal doesn't work the way I want it to.

So what you are saying, is that my problem is in no way NGUI related, but the problem comes from my script. Am I right?

2
NGUI 3 Support / Problem on acceleration
« on: August 18, 2014, 09:45:02 AM »
My game is on Android, it's a car game, and I have a problem with the accelerator pedal.
On mobile the car accelerate, but much slower than on PC.
I think it's the refresh of ngui.
I have a minimum of 250 FPS on PC
The speed value is inside the update and I call the value in a script.

The setting Time Manager :
Fixed Timestep 0.05
Maximum allowed Time : 0.1
Time scale :1

Any clue? I can't figure out why there is this problem on mobile, while it does works on PC. Thanks

3
NGUI 3 Support / Re: [Resolved] Atlas issue
« on: July 28, 2014, 02:24:27 AM »
Indeed, I modified the default settings, but the override for Android was checked with shitty parameters.

Thanks.

4
NGUI 3 Support / [Resolved] Atlas issue
« on: July 25, 2014, 04:18:59 AM »
Hi.

My texture looks pretty ugly In game. But they looks normal in my atlas, i modified the compression so they looks like what i have in photoshop, but still when i'm in game or in my scene, they are ugly again.

I'm working on an Android project.

Screens attached.

Thanks

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