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Misc Archive / Re: NGUI for UE4?
« on: July 29, 2014, 10:18:56 AM »
Of course, even just a code port would be difficult in its own rite, making everything work with UE4's rules is another story altogether - after (somewhat successfully) porting one of my smaller personal projects, I know that all too well.
In that case we'll move forward with Slate (ugh) and hope that by the next project we'll have a tool of the same caliber that NGUI is. Thank you very much for the update and we wish you all the best luck if and when you decide to take the plunge!
In that case we'll move forward with Slate (ugh) and hope that by the next project we'll have a tool of the same caliber that NGUI is. Thank you very much for the update and we wish you all the best luck if and when you decide to take the plunge!
