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Messages - IAMCARL

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Misc Archive / Re: NGUI for UE4?
« on: July 29, 2014, 10:18:56 AM »
Of course, even just a code port would be difficult in its own rite, making everything work with UE4's rules is another story altogether - after (somewhat successfully) porting one of my smaller personal projects, I know that all too well.

In that case we'll move forward with Slate (ugh) and hope that by the next project we'll have a tool of the same caliber that NGUI is. Thank you very much for the update and we wish you all the best luck if and when you decide to take the plunge!

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Misc Archive / Re: NGUI for UE4?
« on: July 28, 2014, 01:23:58 PM »
@ArenMook:

Is this something you plan to do? I'd just like to know if this is on your plate or not so we can decide on which engine to go with for our project. We tried using Slate but it's an abomination compared to the ease-of-use found in NGUI's perfection. We seriously love your work and would like to see it ported to UE4 since that's ideally our primary engine moving forward. We love NGUI enough to double dip!

If this post makes it your way, please consider letting us know if this is something you're actually planning. We see that you've at least considered it and that makes us very excited, but without a clear answer about whether it's coming in some form we can't move forward as we'd like to.

Please and thank you!

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