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Messages - smallbit

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Hi
I have a character preview in my game I am changing texture every 3 secs. I first lower the alpha (UIWidget.color.a) by lerp), than flip texture and than lerp alpha to 1. It worked all fine before updating NGUI from 3.0+ to 3.8.0. Now in the moment of switching texture the alpha is reset to 1 (just alpha r.g.b remains the same) which creates an unpleasant effect because next just after that my lerp takes control from 0-1 so I have texture appearing just for a frame. I am changing texture using UITexture.mainTexture =. Any ideas what can be causing this problem and how to tackle it ?

Thanks in Advance.

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NGUI 3 Support / Re: NGUI Graphic Glitch
« on: September 08, 2014, 10:56:08 PM »
Relax ArenMook,

The Multithreading is stable already in 4.5.3 to which I've just updated. The issue is gone there whilst having multithreading enabled.
Thanks !

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NGUI 3 Support / Re: NGUI Graphic Glitch
« on: September 08, 2014, 09:14:47 PM »
@BeShifty Thanks man !!! that actually do the trick, what happends than If I do need multithread rendering for other parts of my game ? is there anyworkaround for that (I was thinking on not puting more than 1 panel, but I have a few scrollviews so it's going to be hard) or I'll need to move to another non NGUI solution ?

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NGUI 3 Support / NGUI Graphic Glitch
« on: September 08, 2014, 05:02:52 AM »
Hello,
In my recent project I have encounterd a weird graphical glitch (see picture below). I have 1 panel (including proper NGUI panel) on the top of the screen that I move into screen via tween position. Here is the problem, once tween finishes, the panel disappears. I mean the sprites, button is still there and I can click it. Than on some random occasions panel will appear completely deformed in some part of the screen, sometimes it goes stretched diagonally to the center of the screen (not sure if this is the same panel though). Meanwhile rest of the panels works just fine. My scene have 2 normal cameras at the moment, I am switching between them from time to time. NGUI camera is always enabled. Any ideas what can be the problem?

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NGUI 3 Support / Re: UITexture randomly gets changed into a UISprite
« on: August 20, 2014, 05:03:39 AM »
Really the worse idea ever have lost a lot of time in changing Uisprites back to UiTextures, very annoying, a popup would be appreciated !!.

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