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Messages - Laursen

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NGUI 3 Support / Re: Next Page Threshold not working (UICenterOnChild)
« on: September 18, 2014, 06:59:37 AM »
Fixed in the Pro version, so you'll find it in the next update.

Sorry to bump a dead thread, but is there any ETA on the next update where this will be fixed? :)
Or is there some sort of fix I can apply myself?

Regards,
Laursen

2
NGUI 3 Support / Re: Next Page Threshold not working (UICenterOnChild)
« on: September 09, 2014, 06:26:22 AM »
Nice, looking forward to that!
Thanks for the awesome and effective support :)

Regards,
Laursen

3
NGUI 3 Support / Re: Next Page Threshold not working (UICenterOnChild)
« on: September 08, 2014, 03:59:08 AM »
I can have a look into this when I return -- so on the 7th.

Any progress? :-)

4
NGUI 3 Support / Re: Next Page Threshold not working (UICenterOnChild)
« on: September 03, 2014, 08:00:10 AM »
If you need more information, please don't hestitate to let me know :-)

5
Hello everyone!

After upgrading to NGUI 3.7.1, I find that the next page threshold on the UICenterOnChild component is not working anymore. I have a set of objects in a Scroll View, and I would like to be able to switch page with a flick.
It worked fine in 3.6.x, and I did nothing but upgrade NGUI, when it stopped working. No matter what amount I set it to, it has no effect.

Has anyone experienced this before/found a fix? :-)

Regards,
Laursen

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NGUI 3 Support / Re: [SOLVED] Stop UIButton from changing sprite
« on: August 27, 2014, 07:40:10 AM »
I would have done this, if my GUI wasn't allready set up to use the On Notify from the button component :)

But I will definitely consider it next time, thanks!

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NGUI 3 Support / [SOLVED] Stop UIButton from changing sprite
« on: August 27, 2014, 02:08:35 AM »
EDIT: I solved it by modifying the UIButton script to include a condition "spriteSwitch" to evaluate before trying to change the sprite of the object.

Hello everyone!

This is my first post, but here goes.

After updating NGUI from 3.6.x to 3.7.1, I have noticed that the component UIButton contains functionality to change the sprite of the object to represent the states "Normal", "Hover", "Pressed" and "Disabled". (See attachment)

My problem is that I manually update my buttons when I click them, and want them to stay that way. (Think button for sound on/off that needs to retain the changed sprite) Because of this new functionality, I assume, my sprite keeps changes to the starting sprite from "Normal" state, whenever my mouse exists the object, causing whatever change of sprite I have made, to be overridden.

Is there any way to disable sprite switching on UIButtons?

Kind regards,
Laursen

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