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NGUI 3 Support / Re: How to create atlas with correct transparency
« on: October 20, 2014, 02:52:18 AM »
As you seen there is not any transparency at atlas texture. But at scene, it has a little transparency. All parents has alpha value 1. Why these atlas sprites have a little transparency at scene? If I change shader to diffuse or another shader transparency will be lost. But at this point edges and other transparent parts seen as black, not transparent.
