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Messages - Christian Illy

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NGUI 3 Support / Re: UIInput and special characters on Linux
« on: July 04, 2015, 10:22:20 AM »
It's fixed with 5.1.0p1 but that one broke the rest of the Input system on Linux. 5.1.1p3 now finally seems to be fully working regarding Input :)

2
NGUI 3 Support / Re: UIInput and special characters on Linux
« on: June 11, 2015, 05:08:45 AM »
Aaaaand said to be fixed in 5.1.0p1.

4
NGUI 3 Support / Re: UIInput and special characters on Linux
« on: January 18, 2015, 05:46:52 AM »
We're running 4.5.5p4 for a while now and it's still in there. Reported a bug with that version, hope they'll fix this too :)
Will report if/when they put that on the issue tracker.

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NGUI 3 Support / Re: UIInput and special characters on Linux
« on: January 16, 2015, 05:39:00 AM »
Ok, thanks :)
Actually searched around the Unity stuff and found these entries later on yesterday. Maybe it's of interest for you as it basically makes the UIInput rather limited use on Mac/Linux when it's used by non-english people ;)
Unity Answers entry: http://answers.unity3d.com/questions/232610/non-ascii-characters-in-inputinputstring-in-osx.html
Unity Issues entry: http://issuetracker.unity3d.com/issues/input-dot-inputstring-doesnt-work-properly-with-unicode-characters

Unfortunately the issue is closed. Will this be seen anyway or is it better to open another?

6
NGUI 3 Support / Re: UIInput and special characters on Linux
« on: January 15, 2015, 08:37:50 AM »
Just found this older topic when searching Google for this issue: http://www.tasharen.com/forum/index.php?topic=3045.0

According to Unity docs Input.inputString only works for ASCII characters. Reality is that on Windows it seems to work for any character, MacOS and Linux it indeed only allows ASCII.
There's also a Unity Answers entry for this issue: http://answers.unity3d.com/questions/232610/non-ascii-characters-in-inputinputstring-in-osx.html

Just wondering: In the hope to get a feedback from UnityTech, is it better to post on Answers or on the official Forum in your experience?

Regards,
Chris

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NGUI 3 Support / Re: UIInput and special characters on Linux
« on: January 13, 2015, 03:17:32 PM »
But as I said Unity-Inputfields work fine so I was wondering if there was a difference how input is recorded.
Also you don't need any custom localization, having a chat in game is enough to notice that input doesn't allow those characters ;) I think more or less every non-english language has some of them so it's really annoying for those people :(
So you're sure there's nothing you can do on this subject?

8
NGUI 3 Support / UIEventListener: Missing OnTooltip
« on: January 13, 2015, 01:15:29 PM »
Hi there,

had to subclass UIEventListener today to add the OnTooltip event. Would be nice to see that in the NGUI class :)

Regards,
Chris

9
NGUI 3 Support / Re: UIInput and special characters on Linux
« on: January 12, 2015, 10:09:08 AM »
Sorry, posting timed out, got double post :(
Please delete this one :)

10
NGUI 3 Support / UIInput and special characters on Linux
« on: January 12, 2015, 10:08:26 AM »
Hi there,

when using UIInput for e.g. chat input it does not allow to enter characters like german umlauts (ä, ö, ü) scandic letters or stuff like that. This *does* work fine with GUI.TextField though. Also only happens on our Linux builds, Windows builds are not affected (can't say right now if Mac builds are, don't have one to test).

Any idea what's wrong? Is it something on our end or NGUI itself?

Unity 4.5.5p4
NGUI 3.6.4

Regards,
Chris

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