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NGUI 3 Support / Re: Masking UITexture inside ScrollView doesn't work!!
« on: March 13, 2015, 05:13:25 AM »
That shader worked immediately, you rock Aren!!
Eyeballing the code it seems like the only difference is that you're passing the texture mask to the frag and using it's alpha values. I'm ashamed to say I didn't even try that!!
Thanks for the assist, saved the next release of the game
Eyeballing the code it seems like the only difference is that you're passing the texture mask to the frag and using it's alpha values. I'm ashamed to say I didn't even try that!!
Thanks for the assist, saved the next release of the game
