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Messages - herhangi

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NGUI 3 Support / TypewriterEffect Bug
« on: July 03, 2015, 06:13:11 PM »
I was implementing typewriter effect for tutorial system and noticed that "OnFinished" is not called when typewriter is completed in update, there is no problem if it is finished with Finish() method.

The problem lies in Line 211 and Line 266 as both of those boolean statements are same where as they are in same if-else block, so Line 266's block never executed.

  1. if (mCurrentOffset >= mFullText.Length) { ... }
  2. else if (mFade.size != 0) { ... }
  3. else if (mCurrentOffset >= mFullText.Length) { ... } // Never executed!

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NGUI 3 Support / Re: buttons not working in unity 5 and android
« on: March 10, 2015, 05:08:51 AM »
I was waiting for an answer here to solve the same problem, but it did not happen.
After Gavin_Hayler told that there was no problem in new Unity projects, I started digging for the differences between new projects and my updated project and found out that cause of the problem was custom AndroidManifest.xml. Unity changed how AndroidManifest system works and changed some values inside the manifest file so that our old manifest files corrupts the proper file and does not let input flow.

So, you should alter your AndroidManifest.xml in proper way possible, or remove it for a while until plugin that uses it updates it.

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